AI Insights · Timothy · October 2024
Top 5 Apple Arcade Games Performance in Oman, Q3 2024
Discover the trends in weekly downloads, revenue, and active users for the leading Apple Arcade games in Oman during Q3 2024.
In the third quarter of 2024, the top Apple Arcade games in Oman showcased intriguing trends in terms of weekly downloads, revenue, and active users, as reported by Sensor Tower.
Snake.io - Fun Online Snake from Kooapps saw a consistent rise in weekly revenue, peaking at around $117 in mid-August before experiencing a decline towards the end of September, settling at approximately $59. The game's weekly downloads began the quarter steadily, with over 10K downloads, but showed a downward trend, dropping to about 4K by the end of September. Meanwhile, active users started strong at nearly 80K, increasing to 92.9K in early August, but gradually fell to 67K by the end of the quarter.
Hill Climb Racing, developed by Fingersoft, experienced fluctuations in weekly revenue, reaching a high of $171 at the end of September. Its weekly downloads began with over 6.5K in early July, declining to around 3.5K by the end of the period. The game maintained a relatively stable number of active users, with a slight decline from 65.4K to 58.8K over the quarter.
Asphalt 8: Airborne, by Gameloft, saw an interesting spike in weekly revenue, peaking at $228 in late August. Weekly downloads increased from 2.9K at the start of the quarter to 4.9K in mid-August, before dropping to around 1.3K by the end of September. Active users followed a similar pattern, starting at 9.7K and reaching a peak of 14.1K in late August, then decreasing to 9K by quarter's end.
Sonic Dash: Fun Endless Runner from SEGA showed a varied revenue pattern, with a significant increase to $97 in mid-September. Downloads began at 4K in early July and gradually decreased to just over 1K by the end of September. Active users remained relatively stable, starting at 48.4K and ending at 39.1K.
Lastly, Temple Run from Imangi Studios, LLC had modest weekly revenue, fluctuating between $9 and $23 throughout the quarter. The game’s downloads decreased from 3.2K to around 1.1K. Active users showed a downward trend from 25.3K to 21.4K.
These insights, sourced from Sensor Tower, illustrate the dynamic nature of the gaming market in Oman. For more detailed analysis and data, visit Sensor Tower.